The Flanger effect is one of the other elaborated audio effects that is created by mixing a signal with a slightly delayed copy of itself, where the length of the delay is constantly changing. With the Flanger effect you can "shape" the sound through controlling how much delayed signal is added to the original. Use it if you want to create the "whooshing" sound effect in some fragment of your audio track.
Flanger is a special case of the Chorus effect: it is created in the same way that Chorus is created. In days gone by, flanging used to be created by sound engineers who put their finger onto the tape reel's flange, thus slowing it down. Two identical recordings are played back simultaneously, and one is slowed down to give the flanging effect.
Flanger gives a "whooshing" sound, like the sound is pulsating. It is essentially an exaggerated Chorus.
To apply the effect follow these steps:
The following Flanger effect parameters are available for editing: Delay Rate, Mix Depth, Feedback Gain, Sweep Depth, Sweep Rate, Sweep Phase.
To set the necessary value use the corresponding slider or enter the desired value in the box next to the scale using the keyboard.
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